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"Recommended for high school and gifted middle school students..."tricks" students into learning, as it reads like a comic book."
—National Science Teachers Association
Download Chapter 2: Digital Operations
Ayumi is a world-class shogi (Japanese chess) player who can’t be beaten—that is, until she loses to a powerful computer called the Shooting Star. Ayumi vows to find out everything she can about her new nemesis. Lucky for her, Yuu Kano, the genius programmer behind the Shooting Star, is willing to teach her all about the inner workings of the microprocessor—the “brain” inside all computers, phones, and gadgets.
Follow along with Ayumi in The Manga Guide to Microprocessors and you’ll learn about:
How the CPU processes information and makes decisions
How computers perform arithmetic operations and store information
Logic gates and how they’re used in integrated circuits
The Key components of modern computers, including registers, GPUs, and RAM
Assembly language and how it differs from high-level programming languages
Whether you’re a computer science student or just want to understand the power of microprocessors, you’ll find what you need to know in The Manga Guide to Microprocessors.
Preface
Chapter 1: What Does the CPU Do?
Chapter 2: Digital Operations
Chapter 3: CPU Architecture
Chapter 4: Operations
Chapter 5: Programs
Chapter 6: Microcontrollers
Epilogue